What Went Right 1: A World of Warriors and Weapons We immediately looked up on our whiteboard, and in that little unerased corner we noticed our years-old note mentioning “sword crafting”. So we decided to challenge ourselves: We would make a game using the main concepts of a Gameria which would somehow appeal to both the “core” and the “casual” gamer. When you’re all about shooting hordes of zombies, a game simulating food preparation was probably not your immediate idea of a good time. We would always see our Gamerias getting low ratings on sites geared towards fighting and RPG games, and understandably so. Although our Papa’s games were immensely popular within the casual games arena, they never quite caught on with the “core” gaming crowd. Several years and 5 Gamerias later, we wanted to try something brand-new. Not knowing where to go with the idea, we wrote “sword crafting” on the whiteboard and left it at that. While doing that we quickly discussed, “Whoa, wouldn’t it be cool if you made weapons instead of food”. On that very day, we quickly scrawled down on our whiteboard the basic core structure of what makes a Papa’s game work.
At the inception of Papa’s Burgeria, we came to the realization that we could go well beyond pizza with our hands-on style of gameplay.